Sound can dictate a new Visual language. In this case the browser is the canvas and in this course you will learn how to use sound to draw onto that canvas, with code.
We’ll start from the ground up and set the basis for creating audiovisual art with Javascript & GLSL.
You’ll learn how to analyse sound in realtime and how to use that analysis, to control moving graphics. We'll start simple by learning how to draw basic shapes in the canvas and we'll gradually move on to more complex subjects, like WebGL & Shaders.
By the end of this course, you will be able to create audio-reactive artworks in the browser, but most importantly you will be able to use code, as a tool for personal expression.
Pre-order. This special price is available as you are buying the course in advance. The course will be available by early April 2021. The price will increase as we get closer to the date and once it’s online it will be full price - so register now for a big discount.
5 sections • 16 lectures • 2 Hours 40 Mins total length
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Intro1 lectures 5:00 mins
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5:00 mins
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Drawing on the canvas5 lectures 30 mins
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5:00 mins
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5:00 mins
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5:00 mins
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5:00 mins
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10:00 mins
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Sound Analysis4 lectures 50 mins
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10:00 mins
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10:00 mins
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10:00 mins
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20:00 mins
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WebGL & Shaders5 lectures 1 hour 10 mins
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15:00 mins
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15:00 mins
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15:00 mins
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10:00 mins
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15:00 mins
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Outro1 lectures 5:00 mins
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5:00 mins
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