Learn the basics of motion design for digital experiences. Approaching the animation world can be challenging at the beginning, with many things to understand and learn and often there is some confusion on which is the best and most efficient way of learning this skill.
In this course I want to share with you the basics of motion & interaction design for digital experiences. We’ll talk about the pillars of animation like timing, easing, offset and more.
We’ll use Principle and After Effects to play with these concepts and understand the differences between functional prototyping and creative interactions.
We’ll animate a flow of an app with Principle, discovering best practices of product animation. Then we’ll have some fun in After Effects animating a full landing page, from the main transitions to micro interaction and teeny-tiny details.
This course is perfect for you if you’re just approaching the animation world or if you want to bring your motion game to the next level.
The subtitles are automatically generated, so the quality of the captions may vary.5 sections • 17 lectures • 3 hours 50 mins
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Introduction2 lectures 03:04 Mins
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01:26 Mins
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01:38 Mins
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The Basics of Motion for Digital Experiences4 lectures 09:04 Mins
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01:07 Mins
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01:03 Mins
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05:22 Mins
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01:32 Mins
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Animate in Principle5 lectures 1 Hour 19 Mins
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07:03 Mins
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04:28 Mins
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31:39 Mins
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35:11 Mins
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01:05 Mins
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Animate in After Effects5 lectures 2 Hours 18 Mins
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12:47 Mins
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13:52 Mins
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50:18 Mins
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1 Hour 19 Mins
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01:25 Mins
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Conclusion1 lectures 00:29 Mins
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00:29 Mins
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